Additionally you can also unlock these five legendary cars: 1967 Chevrolet Corvette Stingray 427, 1967 Shelby GT-500, 1969 Dodge Charger R/T, 1971 Dodge Challenger R/T, and 1998 Toyota Supra Mark IV! The new game mode is called Team Racing Mode, where two teams of up to six racers will battle against each other for online supremacy. The first DLC (Downloadable Content) for Need for Speed Shift has been announced today, featuring a new race mode and five new cars. NFS Shift: DLC with Team Racing and five new cars announced!
PC gamers will be able to download the patch from the EA Download page. NFS Shift: Releasedate for Patch announcedĪs we recently reported a second patch for Need for Speed Shift is in the works and will be released in the near future:Ĭonsole owners will be prompted after the releasedate to download the patch when starting NFS Shift. Unfortunately the program costs 25 British Pounds, but you can download a 30 day evaluation version: If you want to try it yourself, you can find the tool 3DSimEd under the following link. The first pictures look quite promising, although there is still much work to do to improve stability. The User "SETH Alpine" made already the first steps and tried to import the CONCEPT ALPINE A415 in NFS Shift, as seen at the NoGripRacing Forum: NFS Shift: User-made Add-On Cars and Tracks possible!Īs it seems the guys from SimGarage UK managed to crack the file format of Need for Speed Shift! With the latest version 2.6 of the 3DSimED it's possible to import data from the game and export into the game in MEB format! You can find more information about the patch here: PC- and Xbox360-gamers have to wait until December 1st for the Patch and Team Racing Pack.
The previously announced Patch v1.02 for Need for Speed Shift is now available for Playstation 3! PS3 users should be prompted for an update when starting the game - internet connection required. NFS Shift: Patch v1.02 for Playstation 3 available To read the complete article, click here: It’s a delicate balance of maintaining high quality and variety while catering to a wide range of PC specs. We don’t have too much to show on that front yet as there’s still plenty of work to do, but the goal is to show strong variety in our skies and lighting. Yes, there will be a day/night cycle in World Online.
Hope you guys agree when you finally see it for yourselves. NOS is sexy!! There's still some work to do but it's on the right track. Looking forward to see more of the new cop design translated over the various cop vehicles. It’s a sign of things to come for our new cop fleet. I can’t wait to see what can be done when certain limitations of past NFS’s have been lifted. Some great work has been made on making a user interface that is intuitive and PC-friendly. Visual customization is looking very solid. Since World Online is a mixture of the worlds of NFS Carbon and Most Wanted, it's always interesting to see how the developers make progress, comparing the old and new worlds:Īdditionally Agostini gives some interesting insights into the development of the game: NFS WO: All the World's a Stage - Episode 2Īfter the first episode Art Director Eduardo Agostini shows in his second article All the World's a Stage the world in the upcoming Need for Speed World Online.
Get the latest driver for GeForce cards on Windows XP, Vista and 7 here: The latest version v195.62 contains bugfixes for several top new gaming titles and includes bugfixes and improved performance for Need for Speed Shift!
NFS Shift: Nvidia driver fixes performance issuesĪ new version of Nvidia's driver software for GeForce graphic cards has been released. Click here to check ou the new NFS NITRO Facebook game: The game is free and only playable on Facebook. Note: the game is still in beta, which means you may lose your profile after the beta ends and there may be some times where you may not be able to access / play the game.